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Here's a suggestion for discussing an idea: in a team game of 2 vs. 2, the players would share a common time limit (e.g., not 1800+300 for each player, but 3600+600 for both). I see significant advantages here: if one player on a team has a poor situation and the other has a strong one, the first player could consciously slow down to strengthen their ally. Plus, if a player plays quickly, it would add time for their ally as well. Overall, in my opinion, this would be a positive change. If people agree, we could ask the developers of Warlords (or ASM, or whoever) to implement this feature in the game.