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[ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.

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#698
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Leader1
Trying to prove your point to the WoG developers about what needs to be changed in WoG is a waste of time.

I anticipate the response: "Play a hundred more games, achieve something, and then talk."
I'm not setting goals to impose anything or prove anything. I've been playing Heroes since 2007 and have played hundreds of games, but I started playing seriously about a year ago when I got acquainted with Hama, the template editor, etc., and watched the first video. I started with 3.57, then 3.85, then Platinum, then SoD, then 3.58f-TE. I settled on Platinum and SoD (I liked 3.57 with the commandos, but it didn't work well in online games with my small circle of friends; it would freeze on the first battle between players, but everything was fine with the neutrals). This isn't what I'm talking about. I'm just expressing my opinion; this is a forum. I really hope I'm doing it without violating any rules. I'm just a regular HoMM user. I've tried the first and second, and fourth Heroes games (overly saturated color palette, a complete mess, and nothing else), and the sixth (which is better than Disciples). The chess-like third game remains, only more diverse and colorful, and the fifth game with simultaneous turns, unique race skills, and a more flexible balance in TE. I'm writing this because the ISO 9000 standard is now widespread, and I hope that the opinions of "consumers" are taken into account here as well. There should be a flexible approach everywhere :smile47:, but everything together is never good; you don't want the bad, but the good is also messed up :smile17:
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".