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ASW – Alternative hero leveling.

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#139
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Nargott
You simply won't be able to bring all the other schools up to the level you raised Loga to. Well, except for magical schools – they are overpowered anyway (show me a warrior who would refuse mass Light/Dark spells or a mage who would refuse any school).
Well, I specifically emphasized it; do you think I did that for no reason? The base attack is weak in itself, which is why powerful perks are allowed. The same applies to leadership (it’s certainly useful, but not as much as with Loga or luck). But allowing such perks for logistics and even providing them in full… that’s too much.
Loga isn’t very accessible to magical races, by the way. Skills are often chosen because of their abilities. Were Offensive Guard, Finding Paths, Path of War, and Plundering bad skills in Loga? I just gave them an alternative. And there will be many more powerful perks in other skills.

Added 3 minutes ago
Nargott
Currently, two overpowered combinations exist: mass acceleration + speed aura, and Offensive Guard + speed aura. Can you separate the aura so that it doesn't combine with either Mass Acceleration, Offensive Guard, or Battle Prowess?
I will combine Speed Magic with Offensive Guard (as I already wrote, I will rearrange things). This combination is easy to counter in the endgame, but it looks great during early game when magic is scarce.
Therefore, Offensive Guard will no longer be able to be combined with a speed aura. Nor will Silent Movement. There is also Native Lands, but I am thinking about whether to give it to all races.

Added 2 minutes ago
Something like this:
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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