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ASW – Alternative hero leveling.

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#137
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Nargott
I can't tell you right away. That's why I wrote that you need to put a lot of effort into this skill. That is, such an option can be considered if you really want to introduce a new skill.
It can be introduced anyway, without any prerequisites.
Nargott
Where?
Message number 130 at 13:45.
Nargott
Only when a specific option is presented, then we can talk.
And here it is :)
Nargott
But even with the changes, the skill is very strong. It is not allowed that:
1) the synergy of pillaging and the Path of War works
2) Offensive Guard, aura of speed, and +1 to initiative work together. That is, these 3 strongest perks must be distributed across 3 different branches.
1) Who allowed this?
2) Offensive Guard doesn't work with the aura anyway, nor with stealth.
And I already wrote about moving the aura a little higher.
Although the Offensive Guard-magic speed combo looks good. We shouldn't weaken the strong perks; we should strengthen the weak ones.

Added 3 minutes later
Nargott

Previously: mass acceleration was in attack (a very weak school in itself), aura of speed - in leadership (a mediocre school in itself, often conflicts with artifacts), and the miracle of the pursuer didn't exist at all. Now you have all these goodies in one skill, and it's the strongest one.
Do you think Battle Deployment, Empathy, Enhanced Treasury, Enhanced Recruitment are useless? Do you think Phantom, Tactics, and Unrelenting Strength are also useless? And the ice and fire damage (although I wanted to increase them to 15%).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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