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Aretz is stingy with descriptions; the X-Men were more interesting in that regard.
Well, the roles were described fully and vividly there because you couldn't hide them due to certain features. And since you can't hide them, I put all my effort into being verbose. Moreover, the setting itself encourages this; you can describe battles. Here, the teams are understandable, but not everyone understands the hints about the roles. If the setting were easier, I would write descriptions like Plesen or Revan. Or are you talking about the display of NDs and the lack of plot development? I had an idea to write an introduction about one of the characters at the beginning of each newspaper, but it didn't quite work out. I tried writing about mana on the 2nd day, though.