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#1433
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And based on what considerations was starting the timer after a turn is taken classified as a gameplay change, unavailable unilaterally? It looks like a simple convenience, more of a practical one than a gameplay one.

Added 5 minutes later
Vaflya
Medium_HP, my hands are clumsy
I wanted to send the battle into a loop, but I couldn't
I can do this on auto-battle
There are already similar battles on quick battles, it doesn't seem necessary)

If you took the same army that you used to win manually, even if it was lizards, let's say 20, and if it worked on quick battles without losing any lizards, then that would be an argument. But since it's a loss on quick battles, it all looks like a trick that has nothing to do with real online gameplay. Because if the trick doesn't work in the game, the ability to replay the quick battle won't save it; it will still be a loss.

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