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[2x2 Tournament] Resurrection

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Greetings to all Heroes fans. This tournament is dedicated to the return of two veterans, LeBron and Dirty_Player. Our site has been lacking a tournament like this. The time has come for it. Let's go!
Resurrection

I. General
1. The tournament is held in a 2 vs 2 format (red + tan VS blue + green)
2. Template Jebus Cross, size L-U, Monsters weak, NO water.
3. Game version WT (LeBron wants to play WT, nothing I can do about it :D ). By mutual agreement SoD.
in case of playing on SoD, HW rules apply.
4. Castle selection is done via a randomizer in the WT chat. Two pairs of castles are generated, from which a sequential selection is made: blue, red, blue, red. Within a team, players distribute the castles as they see fit. If two or more identical castles are generated, the pair that caused the duplicate castle is regenerated (by mutual agreement, you can keep them and even play with 4 identical ones).

II. Organizational Matters:
1. Hosts - Dirty_Player (ICQ: 408722873) and LeBron (ICQ: 550279567)
Referee: numOne (ICQ: 305035002)
If necessary, the organizers reserve the right to appeal to the AC. The AC's decision is final and not subject to appeal.
2. The host has the right to make any changes to the regulations and rules during the tournament.
3. For each game, participants must submit a report in the following format:
Game date. Player 1's Nick (color, castle, starting hero, main hero) + Player 2's Nick (color, castle, starting hero, main hero) [game result - def, lose, draw] Player 3's Nick (color, castle, starting hero, main hero) + Player 4's Nick (color, castle, starting hero, main hero), template, game time.
No report - no game. Reports like:
We smoked them :smile13:
Will NOT be accepted.
5. Participants are required to make saves throughout the tournament and keep them until its end. If, in a controversial situation, a player does not have saves, it will be interpreted to their disadvantage.
6. The winning team will be awarded medals under their avatar.

III. Deadlines:
The tournament starts on 02.01.13
Each game is given 2 weeks. Players are free to arrange a convenient time themselves, but if an agreement cannot be reached, the critical time for the game is the night from Saturday to Sunday of the first week. (if it wasn't possible to play in one session, then during the second week). In case of a no-show by one of the teams at that time (until 1:00 Moscow time), the referees will determine the winner (this will be done based on the presence of one of the teams in the created Hamachi networks or WT chat). This point is not subject to discussion. If you cannot play at the mandatory time, this tournament is not for you.

IV. Regulations:
Group stage. 6 teams in two groups. 3 teams advance from the group. The teams that took 2nd and 3rd place play playoff matches with the neighboring group, and the winners of those matches play the group winners, followed by the final (first to two wins). Criteria for ranking in the group: points, Berger coefficient, head-to-head result.
Semi-finals: A1 vs (B2 vs A3) /// B1 vs (A2 vs B3). Color is chosen by coin toss in the WT chat.

V. Files, Settings, and Rules:
Script MANUAL ALLIANCE SETUP or HD-mod is mandatory
It is recommended to add FILE FOR IMPROVING CONNECTION
Download WT here or on http://heroeswt.net (if the site is working)

WT Settings.
Time 1000+400
Artifacts and Spells:
Banned artifacts: Water artifacts, Red Ball, Cloak of Abandonment, Cloak of the Undead King, Badge of Courage
Banned magic: Water Magic, Visions, Air and Earth Views.

WT Options:
experience - off
tax - off
bank - off
ability to leave artifact - off
anticheat - on
chess clock - on
timer stops in combat - off
money transfer - off
rebuild Mage Guild - on
empty battlefield - off
no instant stack - off
disable morale - off
class ban - on

gold instead of scrolls - on
fastest roads

Rules:
- hit-and-run is prohibited
- red-rush is prohibited. blue-rush and tan-rush are also prohibited. in other words. if you move before your opponent on the first day of the week, you do not have the right to attack them with the week's growth. example: On day 121, a blue player, during their turn, cannot attack the tan player, but can attack the red player, since they have already taken their 121 turn. It is also forbidden to attack an unmoved player using an ally's growth.
- each team may take one restart on the first day at their discretion (one 111 per team)
- mandatory restarts: if the Guardhouse is not on the road, or if there is only one road leading to the Guardhouse.
- it is allowed to enter an ally's zone without breaking the Guardhouse.

Any changes are possible by mutual agreement. Ranging from checkboxes or timer, to the template or game version.

VI. Registration:
The application must include:
- team name and the nicknames of its members (both must be registered on HW)
- ICQ number - mandatory,
- Skype - recommended,
- wishes regarding regulations, settings, etc.

List of participants:
Teams:
01 "Not a Step Back!" Albert@s (644223910) + Wlk777 (442018688)
02 "You Won't Wait" StickyFingaz (465786677) + Redwhait HP(406484472)
03 "Dense Oafs" Gomunguls (499978341) + Pit for LM (471401475)
04 "Negative Result" =Stinger= (592635010) + Javdet (432146477)
05 "FISH'inevitable" LeBron (550279567) + Dirty_Player (408722873)
06 "Newbies" Kilgor (245338291) + antoshkin (421070030)
07 "KostoWar" КостяN (632499811) + wariator (409640559)
08 "Dumb and Dumber" rebellious(345870761) + CJIOHuK(579922291)
09 "Slow Play" HellLighT (649566490) + wowa(7972568)
10 "Invincible Daddies" Sevan_80(581706700) + ariputra(255445640)
11 "Two Artyoms" KobRa_RR (286406830) + BA/IEHOK (561072253)
12 "Oelm team" Oelm (373347222) + AlexTheGreat (227227076)