Evasion is useless (unless you use True Sight, in which case it's much better, although it still remains a specialized skill). Its only role is to deal pinpoint damage, as it draws AI aggro (it's cool to give Evasion to Ents, and they'll start shooting at them).
Blessing is a specialized, single-target spell (it doesn't work well in mass form).
Inferno, for example, also has a very large spread.
Remove Curse is a purely situational spell (you definitely can't build a strategy around it), and it's also an area-of-effect spell.
And let's not forget the huge plus of mass spells, which pushes the hero back by half of the scale!
Added 17 minutes ago
As I said, I'll take a look at the suggested build after I post my own.
LIGHT
5) Storm Wind
6) Eternal Light
7) Secrets of Light
8) Luminous Revelation (= Ashera's Blessing)
DARKNESS
5) Dark Replenishment
6) Seal of Darkness
8) Spell Attack (= Enchanted Arrow)
9) Spell Ballista
CHAOS
8) Fire Vengeance
SUMMONING
8) Exorcism
MAGIC
1) Keen Mind
EDUCATION
7) Cold Steel
8) Fire Wrath
9) Grave Chill
LUCK
4) Magic Resistance -2 (= Barbarian Luck)
6) Critical Hit (= Elven Luck)
8) Spoils
9) Deadly Mishap
LEADERSHIP
9) Resurrection of the Fallen (= Eternal Slavery)
PREPARATION
4) Warlord
5) Guardian Angel
6) Twilight
MASTER OF ARTIFACTS
5) March of the Golems
6) Devotion of Machines
AVENGER
6) Hunter's Mark (= Mark of the Cursed)
5) Gates of Hell
UNYIELDING MAGIC
5) Secrets of Chaos
6) Magical Luck
BLOOD FURY
4) Goblin Aid
NHF 0.90 : NHF - группа в VK
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