The HD mod only improves the interface, without affecting the gameplay. Improving the interface does not give any advantages, because the actions that it allows you to perform can also be done without it.
No, it doesn't give any advantages. Not at all! Let's play a game then, 1-2 minutes per turn, you on pure Soda, and I on Necropolis, with streaming. And let's see how it "doesn't" give an advantage.
(and after the game, I will post links to the stream in these discussions so we can laugh about "how it really doesn't give an advantage").
A replayable quick save is no longer an improvement to the interface, but a change to the gameplay.
You're really annoying, can you see the difference: gameplay and interface! These are different things by definition!
That's what I wanted to prove to you and Vaflya, that it's not a change to the gameplay, but to the interface! But that's only if the quick save was bug-free. But since it's still buggy, there's no point in talking about it.
Really, what would it change besides a new button? It would speed up the game so that player A would take not 15 minutes, but 10-12 minutes, for example, that's all. And player B would still take 15 minutes.
But you don't even understand in theory, "what if" it was completely bug-free, it wouldn't give the player an advantage, it wouldn't change anything, but would only save the time of YOURSELF and the OPPONENT.
Without the feature of a replayable quick save, there is no way to check the result of the quick save.
What do you mean?
That's the advantage of the first over the second.
That's exactly what I understood.
Barya wrote the mod for the people, not for HW, and think about what assumptions you have in the rules, under which it is impossible to complete a turn normally without the HD mod.
This is not an assumption in the rules, but a protection against lag. Even if you give 20 minutes per turn, someone will still not be able to complete it. The player needs not only skill, but also timing.
Make the time limits wider, then there won't be an advantage for Soda players.
A desperate unwillingness to admit the advantage of faster transfers/splits.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того