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Damage calculator.

#22
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Would it be difficult to optimize it for the Void Talisman?
If you could point me to where I can find the formulas, I can do it without any problems :)
Ment
Does Heroes always round up? If so, just take the integer part of the number and add one. And there's definitely a function to round up in some (if not all) languages. Or am I missing something?
There's one oddity with rounding in Heroes. In rare cases, the formula results in a whole number, so there's no need to round, but for some reason, the game adds one to the result, as if there were a fractional part. Or something like that, I don't remember exactly.

Regarding the fairness of using this program, I don't see a problem... All the formulas are known, and it's not difficult to calculate the damage using them; it's just tedious and time-consuming. Good players can easily estimate all of this in their heads, as far as I understand :)

Added after 6 hours 30 minutes
I've updated the version at the link in the first post. Changes:

- Instead of a long list, units are now selected by clicking on the portrait image, which is much more convenient.
- All data files are hidden inside the executable to avoid confusing anyone :)

I also wanted to update the first post with new screenshots, but it seems I can't :p