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NTBF – New buildings for the towns in Tribes of the East 3.1.

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#16
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Warrior777
Here is my suggestion.
I propose to strengthen the Capitol (or create a building after it, if the first option is not feasible). The bonus will be given when defending the city:
Humans and Elves: +2 to luck and defense of the defending army
Magic and Tower: Strengthens the "Spell Power" of the defending hero.
Necromancer: -2 to luck and defense of the attacking army.
I haven't come up with anything for the others yet.
There are already special buildings for each race that give bonuses to the defending hero.

Added after 38 seconds
Ple-Sen
Idea:
Once a week, it generates a pile of resources near any nearby mine that belongs to the player.
Idea 2:
Resets the opponent's movement points before entering the city, giving an extra turn to prepare.
I think this is not suitable for a building, as it is too adventurous.

Added after 2 minutes
Ment
Well, what will we add? ) I don't think it matters if there is a little freedom of thought. You can even change the formula fundamentally: for example, add +5% of the gold that is already available at the beginning of the week. In essence, the difference is small, whether it's this way or that, you still need to accumulate more gold by the end of the week so that you have more at the beginning of the next week.
But this is already a different building ;) There is an option to add it as an upgrade to the Capitol, which will give complete consistency, but again, the alternative tactic will be paralyzed.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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