Well, what can I say? I won't interfere; SOD players will spoil good ideas. That's why I'm optimistic about the future of WOG, despite all its shortcomings. Simply because the SOD community is sluggish and amorphous.
For example, I usually know in advance which battle will be more advantageous. If someone decides to study this online, it's not at my expense. I perceive all arguments as weak and mostly stemming from a misunderstanding of the game's mechanics, so there's no point in continuing the discussion with me personally.
Do you want to play a tournament game without replayability against an opponent who has it?
Naturally, without a replayable quick battle, I will only attack manually, which, accordingly, takes more time.
Regarding the fact that you attacked and saw that they have, say, 25 units, you would press quick battle. But again, what if the quick battle loses a little? There's no way to replay it, so why would I use quick battle? To play better, I will spend my time and my opponent's time and micromanage everything manually.
So, where is the cheat here?
Do you want to play a tournament game without replayability against an opponent who has it?
Nagan-4, does the Chaos patch need to be installed by both players, or is it enough for only the host, or even just the player connecting?
The answer will determine the future of the Tournament module in HD.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
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