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Social poll.

#66
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Thanks. I've downloaded it.

By the way, a bug-free quick battle might actually be more effective than a manually played battle, due to the great hero randomness, because in a quick battle,
your army might perform well, while the neutrals don't, but in a replay, the opposite might happen.

I will definitely implement the display of movement points, turn highlighting, and improved cursor shadow in battle unilaterally.

Regarding the replayable battle, I really don't know what to do.
I'm very sorry that I rushed the release of RC5. By the way, in a quick battle with a computer hero, if you lose, the computer hero receives copies of your artifacts, and you then fight a hero equipped with your items. As someone said, the genie is out of the bottle. I don't even know how to encourage people to use the new versions if a replayable quick battle outweighs stability, the absence of mod bugs, and a number of nice features.
I wonder, if I release a save-edit tool (and my capabilities allow me to create a tool that cheats in any way, however subtly and conveniently), will it also become a must-have in your community?
Actually, that's a good idea! And I could release a mod with a high-level anti-cheat system that this cheat tool wouldn't work on...

I completely agree that the replayability of a quick battle is a good thing and doesn't give any advantages other than saving time.
But I don't like the idea of a replayable, buggy quick battle because it teaches people to use the bug – this is not the bright future I would like to create, and it completely contradicts the ideology of the mod.

...it seems I will still have to implement a replayable quick battle in the new versions, but a fixed one. It will save time and discourage the use of the original bug and encourage players to switch from the original SoD 2.98 to the new version of the mod.

Added after 2 hours 0 minutes
Actually, no, I won't make a one-sided replayable quick battle.
The mod already has a one-sided speed-up feature: in battle, you can press [Q] at any time, and it will end quickly without using magic
(like auto-battle, but without the animation).
And there is a one-sided safeguard: with the standard game option 'quick battle' enabled, the game always gives you the choice to play a quick battle or a manual battle before each battle.
Do these features speed up the game? Yes, they do! And almost as much as a replayable quick battle! Do they allow you to use the bug? Yes, they do!
And if, after all this, you still choose the replayable quick battle in RC5, then there must be something in it that isn't in the others! At least this: it has a buggy quick battle without using magic – which isn't in the original. So you can not only take the Hive with a hydra, but also not spend any mana in the process. So, such a one-sided replayable quick battle is at least a very questionable feature, and, frankly, a cheat.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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