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I suggest changing the rules about Исра and Vidomina. The unnecessary limit that you cannot attack with them if you get them from the dungeon really can ruin your plans. I think the rule should be that if you get them from the dungeon with necromancing experience, you have to close all the skeletons they create. As I understand the current rules, you are allowed to use them without restrictions if you get them as level 30 dungeon heroes. This should also be changed.
I also suggest that it should be allowed to use Sir Mullich in battles for the next 2 days if you get him from the dungeon.
Given how many exceptions are allowed in HW rules (necromanzing, DD, flying, updates and downsides of hives, log specification), I also think the level 4 magic hero restrictions are unnecessary. It will be in very rare occasions that they will shift the balance compared to other things.
I suggest changing the rules about Исра and Vidomina. The unnecessary limit that you cannot attack with them if you get them from the dungeon really can ruin your plans. I think the rule should be that if you get them from the dungeon with necromancing experience, you have to close all the skeletons they create. As I understand the current rules, you are allowed to use them without restrictions if you get them as level 30 dungeon heroes. This should also be changed.
I also suggest that it should be allowed to use Sir Mullich in battles for the next 2 days if you get him from the dungeon.
Given how many exceptions are allowed in HW rules (necromanzing, DD, flying, updates and downsides of hives, log specification), I also think the level 4 magic hero restrictions are unnecessary. It will be in very rare occasions that they will shift the balance compared to other things.
