I'm not against fixing bugs, theoretically even all of them. But I believe that this shouldn't be the ultimate goal.
If fixing certain bugs leads to difficulties in communicating with opponents and finding them, then such bugs are better left unfixed.
So, it's better for people to stick with the old version with fast battles (which, by the way, has its own bugs) than to try to fix it and provide a more convenient functionality that would save real time?
But then there will be no difficulties in communication:D
Besides, there aren't that many really terrible bugs in the pure game, otherwise people wouldn't be playing it.
People don't play it without rules in its pure form anyway, except in anarchy.
For some reason, when people say such things, they forget about Necropolis, Conflux (without restrictions), Cartographers, Diplomacy, the King of the Undead's Cloak, and so on...
За то что нейтралы не бегают за единичкой, для меня это уже стоит того