I think highlighting the turn and adding a new shadow effect should definitely be implemented as a one-sided feature. It doesn't give the player with the mod any significant advantage; it just adds convenience.
But regarding quick battles, I definitely wouldn't agree to play without this feature against someone who is using it.
Almost all complex battles with unclear outcomes are played manually; exceptions are no more than 1%, and even if that 1 percent is replayed manually, in most cases, a result is achieved that is no worse than with the quick battle. So, the possibility of gaining an advantage over the opponent is negligible. And the time saved by using quick battles for battles with obvious outcomes is quite significant.
Besides, those who really care can install the mod themselves.
However, I think that for consistency, it would be better to introduce the regular quick battle, with the "hydro feature," which many, as it turns out, use without any problems and don't consider it a bug (which I personally agree with). And the "proper" quick battle can be included in the Tournament Edition for those who appreciate it.