Egor and other guys who appeared on the forum relatively recently — go for it and prove through gameplay that SoD is no worse;)
We won't go far; let's take two friends, Ivan and Petr. Petr says that Age of Mythology is a cool game and unreally awesome, while Ivan says that StarCraft 2 is cooler, and both believe that the other is playing complete nonsense. Now we take one Korean, say dongraegu, and tell him that in the game Age of Mythology, if you win the championship in a month, you'll get 1m $, and lo and behold, he crushes everyone without a chance. The same goes for other games. Of course, it's hard to compare cs1.6 and Quake 3 this way, because neither will likely give up their title. And, Javdet, PM me the top 10 Heroes 3 players. I'm very curious what your top list is...
And let's take poker maps and checkers or durak (there's an element of chance there too, but two good players will play with a score of 98-102); why is poker more popular? Because there is an element of chance that creates excitement; if everything in a game can be calculated, then it's no longer a game, but some kind of science or mathematics. Take chess—a computer defeated everyone there long ago, but such computers don't exist for poker yet. It's a game, therefore there must be chance here, and the more of it, the merrier (many random sequential events won't change the balance much (they won't give many chances to a weaker player)). And beating a bunch of zombies on the map is total nonsense in my opinion—excuse me, this is just my opinion—when you attack mobs, you can calculate the entire battle from start to finish if you're not an idiot. But in the case of even 1 morale, everything changes radically, and that's where all the salt is (though that's my opinion).
The game becomes what the players are.