You constantly do this, everyone's used to it by now. After you talked about the weakness of Barbarians (especially on Jebus Cross compared to Tower), your competence has been called into question.
As for heroes not being only XL - I'm perfectly aware of that, which is why I don't venture onto the SoD field with its anarchy, SMAC. BUT, I'll give another personal argument (particularly after watching Maretti's games): serious finals should be played on XL+U, meaning HotA is indispensable.
Yes, it's not perfect, but for instance, the magic balance is quite well thought out, and much else has been playtested.
In HotA, magic isn't needed at all. Maybe only for the final fight. And even then, water magic taken with 2 Dimension Doors will do. Water is the strongest magic for the final fight, and with DD - it's a must-have.
Broghild with Explorer sends his regards. Level 20 Logistics gives +600MP, same as Explorer. Only Logistics has only the logistics bonus as a benefit, unlike in HotA where it also gives 4000MP and a specialty bonus. Stacked the required skills and on a horse (like Earth magic in SoD)
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In short, your argumentation is weak and superficial. From which it follows that there's not much point in discussing HotA balance with you. Therefore, I suggest writing constructively. If you think the SoD mod is good, write about its advantages. I'll try not to bash SoD without good reason.
P.S. Ah, about Mirror. I agree that fun players don't play it very often, but in tournaments (Giants, SoDA Net, CIS Championship) it appears regularly and consistently.
Все в ней нулево и кукольно.