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Streams (including Mikogo, TeamViewer, etc.) - technical aspects.

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So, if the game is 32-bit, you just capture the entire screen, and everything works?
Of course not. The problem now is that only modern games support 32-bit color depth, while the rest can only emulate 32-bit, but that doesn't mean it's native support. For example, in those same Heroes games, there are only 256 colors in the animations.

A conditional full-screen mode can be achieved in the same OBS, when you take the window resolution that is a multiple of your screen resolution and stretch the image.

For example, I have 1366:768
The ratio will be 1.778645833
Thus, a window, say, 1067:600 can already be stretched to the entire screen.

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