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Walkthroughs of standard maps, focusing on SPEED.

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Chingis

Hardcore, hardcore, but do you want people to actually play your map?

I don't have that goal. There's a buyer for every product. But I'm not at a market where the goal is to sell. The map is exclusively for enthusiasts, not for the masses. I don't care if anyone plays it or not; it doesn't affect me either way.
Chingis

I didn't generate anything, I didn't "dig" for heroes, there were no artifacts, I didn't use Prospector.

That's strange. I thought it would be used. It will be very difficult to play without scouting. Although, one person told me yesterday that they almost finished it on 200, starting as Necropolis.

And I asked a friend to try it out a few days ago.

The idea was this: start in the underground with 160%. On the third generation, a Consa mini and an artifact for strength appear. We play. We dig for the Ziel, it will be the main hero. At first, we level up Shakti, take the Consa with him, and level up the Ziel. We take the Draconian lair. And then the guy did something I would call a trick – he defeated the Phoenixes in an autobattle for an artifact better than is possible manually :D. This is probably key. I don't remember the exact setup. But I was very surprised when that happened.

Then they stole a relic artifact from the swamp respawn and retreated home. And then what's the point of the game? The Grail is at the Brown's respawn, so you need to take his cities. To have money. And "Titans are cool" (said someone).
Then there were several unsuccessful attempts to take cities from the computer in a skirmish, but in the end, it worked. They settled with the built Titans. We dig for the Grail.

I don't remember on what date, but I had to work hard to steal the second tavern town. Then we wait for the growth, buy things. And we defend ourselves against Nelk. Then somewhere we find Resurrection with Blindness and Resurrect, and we defeat everyone without losses. We start leveling up Gunnar! I've attached the saves. But there's a downside – you need to work with chains, and the guy dragged it out. And dragging it out is not good, as the events favor the computer. The goal: to quickly kill the main, strong computer heroes and take cities in chains. To do this, you need to think, not just click the horse randomly, because there is no teleport. It's a matter of technique if you rewind to the right place.

And the map is passable, which was to be proven.

P.S.
I'm attaching the saves of the unfinished game, some were made manually, the rest by the NDMod autosave. The ones made manually may be in the wrong chronological order because there were rewinds. They were made not for someone to look at them, but for personal convenience, so please keep that in mind. So you might get confused... http://zalil.ru/33935492
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того