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The main discussion on this topic took place here: /topic/86/. I expressed my opinion on this issue here: /topic/9165/, and also here: /topic/8363/. I wanted to publish my guides in "Vestnik Geroev" for general review and to popularize the fourth game, but the work has stalled – the editor doesn't have time to do the layout of the new magazine issue (I sent him the guides for editing).
However, I want to add one more small technical reason. After writing the guides, I almost stopped playing the fourth game and switched to the third. The reason is simple – I mainly play at work, where the computers are not very powerful; the third game runs well, while the fourth might lag. And the fourth game on a high difficulty level requires more time than the third; blitzkrieg is basically impossible here – there is no flight or Dimension Door, and you can’t pass strong guards without a fight.
However, I want to add one more small technical reason. After writing the guides, I almost stopped playing the fourth game and switched to the third. The reason is simple – I mainly play at work, where the computers are not very powerful; the third game runs well, while the fourth might lag. And the fourth game on a high difficulty level requires more time than the third; blitzkrieg is basically impossible here – there is no flight or Dimension Door, and you can’t pass strong guards without a fight.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html