Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
At the beginning, I try to fill the skill slots with the skills I plan to develop (so I don't have to take unnecessary ones later). The problem is that the starting skill "luck" didn't appear when I forgot one or two "disciplines." You can, of course, experiment, but there are many options. I spent about fifteen minutes trying – I got tired of it. You can guarantee getting it by resetting everything except logistics, which is also needed. If you know what to level up from the beginning, then there are no problems. Oh well, never mind, I still enjoyed the map.
Three months – that's if you don't clear everything and know where to go, but that's not interesting to me. On a generated map, only the opponent matters, but here you tried to come up with the terrain, artifacts, and monsters – theoretically, you can also avoid going to the "outcasts," but they are the highlight (I didn't know on whom to test the "deadly cold").