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Heroes 6 - Discussion

#8088
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Garnet, yes, that's obvious... But the game still lacks something to make it a true work of art. For starters, the heroes of the Alliance of Light should be able to fly through the air, with at least 1/3 of their troops being griffins. Taking off and landing would take a certain number of turns. (This would allow them to escape pursuit and reach inaccessible places). Inferno should at least be able to summon troops from their castles to the hero's army from anywhere, unless the hero is at sea. Necropolis could benefit from restoring some of its fallen troops after a victory, at the expense of the enemy's destroyed troops. The Barbarians also need their own unique feature, such as creating traps and obstacles using wood and stone resources. Otherwise, only the Nagas have a distinctive ability to move across the sea.

Added 17 minutes ago
Necropolis could have an Altar (of sacrifices) for the living instead of the missing level 2 market, where a random artifact would be given as a gift each week. For the Barbarians, instead of a level 2 market, "Chambers" might be a better fit, where prisoners would be brought in each week to be sold as live goods. The prisoners could be any random troops, from Barbarians and other factions to neutral troops and even elementals and phoenixes. The Nagas could receive gold and artifacts from shipwrecks in a "Glimmering Abyss" location. And Inferno is fine as is. They can do without a level 2 market.

Added 11 minutes ago
Garnet
That would be a disservice. All blinding-type spells would immediately become useless, or you would have to skip turns to avoid hitting the blinded unit. We've already been through this when we were shooting our own army with our own archers. Although, of course, it's worth thinking in this direction.
I thought there was something to be said for shooting your own troops. Considering the Alliance of Light's racial ability, it's a viable strategy. Especially when playing against the AI. :)

Added 45 minutes ago
It would probably be even better if, in a captured Castle, you could rebuild individual structures of your choice, or just the castle walls, instead of having to rebuild the entire Castle at once. This would be cheaper, and you could keep the unique features... For example, like the Nidus worms or the Orcs' chambers.

Added 21 minutes ago
Meaningful global changes in the 6th installment would make the wait for the sequel more bearable. And those who haven't purchased the game yet wouldn't mind shelling out for a license... Anyway, someone else will be making the 7th installment...