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Mafia: general discussions.

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No, it's better to make healing and protection effects only visible when they are successful; here, Plesen came up with a good idea without any gimmicks.

Added 30 seconds later
Then there won't be as many PEACEFUL units without negative effects, and the blocker will have fewer visible targets, and the importance of protectors/healers will increase.
And what will increase their importance?

Simplifications for the GM, I see. The fewer visible negative effects, the easier it is for him to write a report :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"