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You’d turn normal mafia into a psycho game if you start removing ND, newspaper displays, and such. I doubt HeroesWorld is the place where you can change things that way. It’s the people that matter, not the mechanics. Though I’d gladly watch you try to keep half the players out of your 12-14 player games, watch them argue with you, tell you to take your rules — which only benefit three or four people while the other sixteen don’t need them — and so on. It might lead to some players leaving, and if someone then wants to run a 20-player game, they simply won’t have enough people.