Skip to content

Mafia: general discussions.

User Avatar
#4658
Auto-translated
Yeah, Tox really went too far this time, don't pay attention to him. What matters most is not skill, but interest in the game.
I wasn't talking about reducing the number of players for the settings, but about removing key roles and interesting features.
Through their behavior. There's nothing complicated about it.
On the second day, I hinted at it. On the third day, if there hadn't been notes, I would have been executed as a negative influence.
The notes have a very strong influence. It's only thanks to them, or rather, the manipulation in them, that the city is doing well. But it's doing well undeservedly. When, on the second day, there simply aren't enough players to execute a player, and it's difficult to gather the minimum required, that's not normal. And that's the main problem.
Yes, there's a lack of activity in the city. But please provide another example of when a city did well thanks to the notes.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"