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NHF – new heroes for Heroes V 3.1.

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#278
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Ment
Wow, that’s unexpected. Thanks for pointing it out.
The problem is most likely in these messages:
ShowFlyingSign('/MapObjects/Inferno/NewHeroes/Fagus/bonus8.txt','Fagus',1, 3);
Add a condition so that if the hero is in a town, the messages fly out from the town, or use a message.


Added 20 minutes ago
Ple-Sen
So, you are rejecting the specialization from point 2? That’s a pity.
By the way, I have another idea:
When receiving ore (from deposits, mills, and treasuries), the hero also receives golems in his army, the number of which depends on the hero's level and the amount of ore found.
After some thought, I came up with this scheme:
The hero receives gargoyles at the beginning of the week according to the formula:

14 (basic gargoyle increase) *________(Number of stones)________ * ______ (Hero level)
________________________________ --------------------------------_____------------------------
________________________________14 (min stone increase per week)_____ 40(maximum level)

By shortening 14 and 14, we get: Number of stones * Hero level / 40
But although the formula is logical, it gives too small an increase at the start.
Therefore, it is probably better to use this one: Square root (Hero level * number of stones)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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