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One for all, and all for one!

#701
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Phoenix-Positive E}I{И: LWL-WLW=1-2 2nd round
MaxGor (red, random Dungeon, Malekith, Vokial) def c0nn3c71nkK.ppL (blue, random Fortress, Mirlanda, Bron) Balance L-U 233
We seemed to be playing without rests already, 2 necromancers in the tavern, but no out-of-towners((( . On the first week, native secondary hero + swamp village, build order - medusas, with mushrooms and upgraded harpies. On the second, Citadel, Castle, minotaurs, Rampart village. On the 3rd, I went through the Naga banks, didn't want to go to the center along the road - guard of 50+ gr. cyclops. On the 4th week, I took the opponent's necro secondary, entered his respawn, on day 143 lost a turn when returning for the supply cart and didn't reach the main :smile35:; opponent brings 3 angels from the Conservatory, on day 144 I conducted a very unsuccessful assault, relied on lightning and forgot about resistance, bought myself back. We saved. I continue to necro and build. 2nd month - gogs (lots of potential skeletons). Built drakes, money, resource silos, building magic. "Through the backyards" I entered under the necro secondary taken back, took a couple of quest items. Built a portal and imps, but no earth magic. And then the opponent let my scout hero through to Conflux. At the end of the 5th week, I take it, build the School of Magic, defeat Vokial and on the 3-Conservatory promote the purchased earth magic (all other squares already on expert). The opponent wants to end the game, comes to my respawn, I meet him in the Castle, only 2 imps resisted, so 65 ducks couldn't storm it.
Thanks for the game