18.10.2012 Maretti (blue, castle, caitlin, pyre) def Javdet (red, ramp, kyrre) 136 on 2sm4d(3)
Everything worked out well all the time. Got great skills on pyre, had 2 cons in an area I could handle early, went to t-area and found some good stuff and an angel dwell. Took 2 topes there that gave air book, red orb, boots, shackles, 12 shield and 12 sword. Flew over the block 135 with 7 aas, 48 wyvs, 9 champs etc. Took some stat boosters on the way and failed to reach his town with one step. The only big mistake I made this game. Next turn I took the town and went for 2 heroes I could see with view air that were close to each other. I could see the army wasn't on kyrre and luckily it was on one of those 2 heroes.
Thanks for playing.
Initially, I was upset because I thought the loss was due to poor play. An analysis showed that even with perfect execution, my chances were... almost zero. Well, unless you hope for your opponent to mess up, but I haven't noticed anything like that when playing as Maretti.
I excluded the early encounter by placing a Mage Guild with titans.
Three treasure rooms in the underground, one smaller than the others)). I cleared two of them and got аж 14 vivs. And I stupidly lost 2 angels to reds. There were another 4 vivs in the 3rd treasure room and another 4 in the snow. There were 3 Dragon Utopias, but the question was how to deal with them. I had to build a Mage Guild focused on an implosion scroll. After the first Dragon Utopia, they attacked me. The other 2 would have given +3 to all stats.
Maretti fared much better with treasures - one, but not smaller than all mine combined, plus it was his own. And the artifacts were all relevant. Against half a hundred vivs, 7 archons under a red orb, there is nothing to do.
Thx 4 game
Зима 2011-12.