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I looked at the readme file for patch 1.8 and saw many changes. The cost of many buildings has been reduced, and the bonuses for portals and markets have been increased. The cost of rebuilding dwellings has been increased, and the creature production in them has been reduced. The base luck of Inferno creatures has been reduced. Kirins have been made slightly more durable, but their growth rate has been reduced, and their cost has been increased. Duel armies have been slightly increased. The "frozen" and "soaked" effects now grant vulnerability to Force, not Fire. As always, many bugs have been fixed, and they also implemented what was already discussed in the thread: a hit-and-run attack for Harpies and Luminaries, as well as a single shot for archers.