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Oh, finally, some fixes! We'll be testing them. Version 3.06 was too buggy.
Neoandy
I've encountered this problem repeatedly, even in version 3.06. As far as I can tell, it wasn't included in the list of fixed bugs. I was sure that the developer had already been informed about this issue, but now I'm not so sure. I had to stop the game three times in the WT version after attempting to take a Necropolis. In a game with Javdet, the terrain changed for him during the battle (not in the sense of the territory where the Necropolis was located), and I received a critical error message twice, after which the game closed. I'm attaching a screenshot.
I also encountered this problem; I entered a Necropolis on a snowy map (WT version), and the terrain turned out to be Necropolis terrain.