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It would be absolutely wonderful if articles also appeared on how to actually CONDUCT battles.
Now, this is the most interesting part. Battles don't have a specific algorithm of actions. While in online play, you can assume which army we'll take into the max-level Griffin Conservatory by week 2, in offline play, each case is individual. You can't just arbitrarily describe, saying "do this or that." Here it's important to use all available nuances. Everything that could be described about battles is written in section 2D. Everything else is experience and imagination.