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In the updated patch 3.1, there's an option to generate a map with the Tear of Ashera, but the problem is that as soon as you unearth the Grail, you automatically win the map... Is there a patch that disables this ridiculous victory condition? It would be much more interesting for me to bring the Tear to a city, as I'm playing against the computer on Hero difficulty, and the Tear would be very useful. Any suggestions? :smile45: