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#1343
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Ment
I couldn't understand it.
Wulfgar just wrote it in such a way that it's impossible to understand it the first time you see it.

But if you figure it out... There are 4 teams and 2 neutrals. Just like here, each role has its own characteristics (called "passives" and marked with *) and a set of stats (personal and team (racial)), which are not marked in any way. The difference is the amount of Health (HP). When attacked, the player doesn't die immediately; a certain amount of HP is deducted, depending on the attacker's stats. When the HP reaches zero, the player goes to the grave.
Wulfgar
Organize mass sessions of summoning the dead near the corpses of teammates.
This is not accepted here (and rightly so). But otherwise, it won't be possible to play Warhammer. When a team doesn't have an absolute majority, it won't be possible to win without "getting to know" the teammates.

Added 3 minutes later
dimka48000
Haven't you ever had alliances in your Mafia games, like "we won't kill you for two turns, and you help us eliminate that guy over there"?
Of course, there were in the Winner game. Someone told Ment, "You eliminate Asajj, and we won't hang you right away." :D Isn't that an alliance?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).