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Season: "Autumn 2012". Online games for rating (reports, confirmations, discussions).
The only plus was seeing 3 hives on 111 that can all be taken in two days with light guards, and there was enough money for 8 heroes on 111 - so I decided to play... But then I regretted it the whole game: not a single external dwelling, not a single Pandora's box, and by 115 - a level 4 hero, 10 ducks, and 90 skeletons - I already wanted to surrender. But we take back 3 hives and suddenly you have maxis; the first Pandora appears with 10k experience, then a second one for 10k experience, and there's an artifact +2 speed, as well as a 2nd castle and a 3rd Pandora for 10k gold... and an artifact +1 all, there is also a sword - found it by luck and beat back +3, luckily there is also a convenient Dragon Utopia... by 122 I took that too with minimal forces, but it was nice... artifacts are good + 12 sword, and shield + 3, also took 2 prisons with level 20 heroes, all in skeletons, and on 123 I'm standing at ГО - but Galtran is level 18 and doesn't even have earth magic, though I stand there with 180 mana. But there is a hero with expert earth from the level 20 prison, and we break through the double ГО with them... after 4 turns of back and forth we break through, collect Pandora's boxes and artifacts, take another 3 Dragon Utopias, build up to a level 5 guild which gives DD, there is a town portal, books of earth, water, fire; I lost almost the entire army. I took 4 heroes in the center from prisons, all in skeletons; out of 400 skeletons, only 160 remained when exiting to ГО, but no matter: central castle and 4 heroes with armies, another 2 battles and you have 300 skeletons. We take the only griffon dwelling, 2 angels, and only 8 were left from 20 vives, as well as the last Pandora with 30 medusas, and I jump with 600 mana to the opponent, taking his castle on 127 with 2 angels, 300 skeletons, 30 medusas, and 8 vives with all the magic available in the game and stats 19 25 33 27; he surrenders, thanks for the game!!!
Yes, that's right. On 111 I took the horse external dwelling, saw a hive, the monk external dwelling, and 2 crypts, but the road went around the castle and I had to run for 4 days to the angel external dwelling. No artifacts, no cool heroes, no Pandoras, no experience - the only cons-2 was taken by Eine right from under the opponent's nose, and Valeska, in order to get expert air, runs through the wilderness toward 50+ ogres - as it turned out, at the end of the 2nd week it would have been better to hide in the castle; with a growth of 3 archangels there would be 10, and even with lower stats (the scout in the backlands managed to take +4all) he could have held out. But on 131 the enemy finally jumped to the castle.