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Player rating for tournaments across all installments of Heroes.

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#242
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AlexeyPank;60965
I can compile all the results into a single table, no problem. And I can also award Grails. BUT! If the esteemed VDV_forever awards Grails using one system, and I use another, then nothing good will come of it. We need to standardize everything.
I am more inclined towards the option without aging, so that the rating always increases. Because tracking missed entries is such a hassle. It's easier to identify and exclude one-day players from the final annual table.
1. I started with this, and it really eliminates a lot of headaches... But it won't work for the current rating because of the infinite growth of the rating among the older participants... A newcomer will never be able to catch up. Therefore, the current rating will have to be aged in any case. A cyclical rating (e.g., annual) is a simple cumulative total (without aging). Then it will be reset.

2. Grails must be awarded using a single system for everyone. This is mandatory. What specific system is up to you. In addition to the initial basic system for awarding Grails proposed by VDV_forever, you have been offered two more. The rest is up to you... :) Or maybe we wasted our time poring over all these numbers with Iron? :)
Сначала было слово...
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