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Mafia 55. Star Wars: Clone Wars

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General Rules

1. GM - Pobeditel.
2. It is best to ask any questions immediately, preferably in the thread. The same applies to suggestions and comments on balance – deadline is before the first night.
3. Night actions must be sent to the GM via private message.
4. The GM has the right to make decisions on controversial issues at his discretion.
5. The night lasts 24 hours; night actions are accepted only for the first 20 hours. If all night actions are submitted earlier than this time, the night may end sooner. During the night, it is forbidden to write in the game thread, including deleted messages.
6. The day lasts 24 hours. In exceptional circumstances, the day may end earlier or later.
7. Changing your profile during the game is prohibited, especially if you have not yet been killed. If you really want to, you need to discuss this with the GM and leave a screenshot of the old profile design in the game thread. This also applies to corpses.
8. Discussing the current game outside the thread is allowed only when you have a role that allows you to do so.
9. Killed players cannot write in the game thread, even in deleted posts. They are also prohibited from disclosing any information obtained through their role.
10. It is forbidden to directly reveal your role, the roles of other players, or information obtained through the role.
11. Execution is indicated in bold font as "execute ". Cancellation of execution is indicated in bold font as "do not execute ".
12. Clues are given based on the killer's profile: nickname, avatar, signature, registration date, and other information posted in the profile.
13. Night actions must be sent every night while you are alive. If you do not want to use night actions tonight, then tell the GM about it so there are no unnecessary problems.
14. The mafia makes decisions together. If one of the mafia members is absent, his night action can be sent instead of him.
15. Modkill or player replacement occurs in case of gross violation of the rules or complete absence of signs of activity for two game days (two days and two nights). Also, modkill/replacement may occur at the request of the player.
16. Immunity for the first night is granted to:
- the host of the previous game;
- people playing on ХВ for the first time;
- those killed in the first night in the previous game;
- players who missed three or more previous games;
- Ment'y for helping with balancing the setting.
17. This is just a game. The main thing is that you have fun.
Setting Explanation

1. The Mafia can use no more than two night actions per night, only one of which is killing.
2. Unsuccessful kills are displayed.
3. In case of a successful kill, there will be a clue in the newspaper, hinting at the role of the killed and the killer.
4. Unsuccessful blocks are not displayed.
5. Notes are allowed. Each player can send one note. The mafia can send as many notes as there are living players left in the team.
6. If a player is killed on the night he sends a note, it will still be published.
7. If "Disappearance" is used in the first night, then it can be used again in the fourth. If in the second – in the fifth, etc.
8. A player kidnapped in the first night dies on the fourth. In the second - on the fifth, etc.
9. The town wins if only townspeople remain.
10. The mafia wins if they gain an advantage in the daytime vote and there are no lone wolves left.
11. A lone wolf wins if there is only one person left against a non-killing role.

List of Players
1. Zlobny Yashchur (immune)
2. Nefela
3. Vulfgar
4. Zybr (immune)
5. GoedenDag
6. dimka48000 (immune)
7. Arandor
8. Ment (immune)
9. Drakkosha (immune)
10. ortonnn
11. Neira Dрейк
12. Sub Zero
13. Kosh (immune)
14. Cool'Pin (immune) - replaced by Neira Dрейк
15. ToX
16. Rudyy
17. Ple-Sen
18. RiMpel2 (immune)

Game Progress:
Chapter 1. He Was the Chosen One!
Chapter 2. Bold Attack
Chapter 3. Adeptus Nezhdanikum
Chapter 4. Collapse of Plans
Chapter 5. Turning Point
Final. Battle over Coruscant. Log
The game is over with a victory for the Republic!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"