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18.09.2012 Heroin (red, swamp, Tazar, Tazar) def ded MazAi (blue, inferno, Calh, Crag) 2sm4d(3), 231

It went pretty well. Crag showed up.
Week 1 I mess around: captured a secondary hero - portal, eyes there; 1-6 in citadel in inferno. 2 external dwellings of gogs. An external dwelling of devils is visible (but behind 20 scorpicores).
Week 2. Crag runs to that external dwelling almost the entire week (it's all twisted in a spiral there). Scout heroes kill about 50 demons. Crag takes the external dwelling on 127. Probably a mistake - the devils never became a damaging stack by the end of the game.
Week 3. I go into the treasure zone. It's completely trivial (an external dwelling of devils, 2 Dragon Fly Hives, a mini Dragon Utopia - I even had to split the demons into 2 stacks to kill all the dragons in 2 turns. The dragons only ate singles).
Week 4. I crawl around the treasure zone.
Week 5. Tazar comes running. And I missed that moment entirely. No point in recapturing the town. I have far fewer movement points. I have neither Town Portal nor Dimension Door. I run to the second treasure zone. There's also a Dragon Utopia there (mini). Both utopias gave nothing good at all (only +4/+4 armor).
Week 6. My Castles are captured. I go to the barbarian (which the opponent didn't capture for some reason). From there to the last uncleared treasure zone (hoping for control).
The opponent attacks and retreats (200 demons were one-shotting all his stacks, except Wyverns - those took 2 hits).
Nothing interesting in the treasure zone. The 3rd Utopia gives a grail. I think, what the hell do I need that for. I already have an advantage in battle (I was hoping for a red orb - to get +2 speed, a Book of Earth, shackles). I got Air three times (Pandora's Box for level 5, for Air Magic, and a Book of Air).

Nothing to do - I surrender.
Maybe I could have gotten out of the treasure zone (though not sure - +3 mana per day) - 5 days of marching. But I didn't know how to catch up to Tazar.

gg

P.S. By the end of the game I assembled the Vial (Ring of the Wayfarer in the second treasure zone, the Pendant in the second treasure zone, the 2nd Ring on the barbarian's territory). Too bad I didn't get to demonize with it. The meat ran out in the first treasure zone (when the opponent captured the town).


19.09.2012 Yostairs (Blue, Conflux, random, Ignissa, Clavius) def ded MazAi (Red, Dungeon, Shakti, Shakti) Balance 127


Shakti, 2 stacks. Fine.
Week 1. I mess around. Capture a village. An external dwelling of minotaurs. 2 portals. Eyes in the fort in the main town. Had no money at all. 4 or 5 heroes. I break through to some Conflux for money.
Week 2.
122. Buying all Troglodytes, harpies, minotaurs. Griffin Conservatory 3
123. Griffin Conservatory 4 (lose the angel).
Then I mess up, mess up. Build Mage Guild 3 (swap 15 ore). In the Conflux, slow. Trying to expert Earth Magic (but get expert Tactics and Armorer).
Only on 127 I break through the minotaurs. My minotaurs went for feeding. I expert Earth Magic at GO.

P.S. The main mistake was running around looking for slow. I should have broken through to GO on 125 (only then would I have reached it) and run into the treasure zone. Maybe then everything would have turned out differently.

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