18.09.2012 Heroin (red, swamp, Tazar, Tazar) def ded MazAi (blue, Inferno, Calh, Crag) 2sm4d(3), 231
We started with three opponent resets. Tazar came with Gnolls and 4 Serpent Flies, with Verdish in the tavern with only Gnolls. Nobody had any Lizardmen, and there were none in the Castle either. Nearby was a Crypt and the edge of a Dragon Utopia was visible — I decided to check what would happen on day two, even though my army consisted of 9 Lizardmen and 40 Gnolls, plus 22 Skeletons(. On day 1 turn 3, I bought Serpent Flies and Basilisks at the Castle and broke a pre-max Crypt with an artifact +1 to Speed. Next to Tazar, who was fleeing upwards for a secondary, were Speed Boots behind Griffins — also taken on day 1 turn 3. A Gnoll horde was scouted. Every unit was worth its weight in gold because the army was minimal.
We saved the Gnoll hordes; on day 1 turn 4 I caught them from the first one and took another along the way to the secondaries + a lot of gold was scouted behind small foot patrols, which the scout heroes broke easily while Tazar was hitting the Barbarian secondary, which turned out to be behind a Wizard block guarding a Helm +5 Knowledge. But despite that, I managed to collect gold for a level 10 cap, also from behind small guards, and quite a bit was taken in general. So on day 1 turn 7, tier 1-6 in the Castle + Tazar had Boots and Speed artifacts (from the Skeleton :smile02: ), but there were 2 failures: a blocked Barbarian, and Tazar got the shooting skill(.
On day two, I killed the guard of the second secondary, also a Barbarian. No Dragon Fly Hives, no Griffin Conservatories — this really slowed down taking Dragon Utopias, since I barely had an army. Tazar flew on a Greater Serpent Fly + Stables and artifacts, which was very pleasing. On day 2 turn 4, I broke the guard of the treasure zone north of the Barbarian, hoping for Dragon Fly Hives, but everything there was behind serious guards. A treasure zone was scouted a bit lower than the same Barbarian. Tazar got there on day 2 turn 6 and took the first mini Dragon Fly Hive for 20+ Stone Golems, and another one was revealed behind Crusaders — I took it, and it turned out to be for 8 Wyverns — not bad). I built Hydras in the Castle. On day 3 turn 3, I caught a growth and took another Dragon Fly Hive for 8 Wyverns; I already had 30. Tazar got Air Magic, but neither in the Barbarian nor in the native Mage Guild was there Haste(, a scout hero who was running around the blocked Barbarian found a scroll and saved me. In short, I decided to run in the treasure zone, and on day 3 turn 7 I planned to break into a town, replenish mana, take the needed scroll, and head for the Dragon Utopias. That's what happened + a couple of Dragon Utopias were scouted and another Dragon Fly Hive in the treasure zone was taken, and I picked up the Shackles of War. On day 4 turn 2, I break the first max Dragon Utopia (gives Feathered Wings, Helm and Breastplate of Titans, and Sword of Judgment). On day 4 turn 3, the second pre-max Dragon Utopia falls (Sword of Titans, Sandals +2, Shield +4, Legionnaire's Bracers), and Tazar breaks into a Barbarian behind two more Dragon Utopias. On day 4 turn 5, another Dragon Utopia fell (junk), only the gold was nice. On day 4 turn 6, a mini Dragon Utopia(, but it gave KЗ. Implosion for 3800 HP with the Sphere, and 300 mana with Intelligence — I decide to go to the opponent, though initially I was thinking about breaking into the Barbarian and to the upper treasure zone. On day 4 turn 7, I stood in front of the opponent's town. His secondary Dungeon was visible. I took the castles, but Crag wasn't there. In short, I took everything I could from the blue player. I started searching for him, and he found himself at a blocked Barbarian. I caught him there, but there was a surprise).
Tazar 18 28 28 846 (9 Greater Roc, 7 Greater Hydra, 19 Greater Minotaur, 31 Greater Wyvern, 113 Greater Lizardman, 4 Devils, 16 Greater Serpent Fly) Crag 21 22 10 109 (7 Devils, 42 Wyverns, 8 Efreet, 15 Wizards, 195 Demons, 7 Greater Pit Fiend, 44 Imps). I try to cast Implosion — CLOAK OF ABANDONMENT and ELIXIR assembled(. The bolt was for 750 HP, in short, the situation clearly turned against me when it turned out the opponent had Mass Haste and Mass Slow. I lost all my Wyverns, all my Minotaurs with the Devils, and only took all his Pit Fiends, 20 Wyverns, 3 Devils, 5 Efreet, and a few Imps + caught about 10 Demons. Then a buyback + there were two Griffin Conservatories, a treasure zone, and I had to somehow catch Crag (who at that point was without control) with the fast, mobile Tazar.
First, I went to the upper treasure zone, caught a Dragon Utopia and a couple of Dragon Fly Hives there, and went to the castle right under Crag's nose. I escaped to a blocked Barbarian, took a mini Griffin Conservatory(, and decided to set a trap for Crag, who could be nearby, hoping he would attack — the bolt and buyback would let me take at least 10 Demons. But then everything changed. First, a scout hero in this same treasure zone, which Crag didn't kill when he was one move short of reaching Tazar, revealed a Sphere of Air — I decided to grab it and then go for the second Griffin Conservatory. But the opponent, seeing that I was heading where he was, and Crag turned out to be in the pocket of the treasure zone with 4 Devils, 22 Wyverns, and 183 Demons, already without mana, without the Chain — in short, without a chance, since I had the Shackles of War — GIVES UP. Although there is always a chance, I could have messed up there too — my head was already square after playing 12 hours straight.
Thanks for the game!
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