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I looked at Asatam's maps – I didn't like them, to be honest. The contrast between the different landscapes is too sharp. The Preserve doesn't stand out in this regard either. I've noticed that most people tend to lump elements from different landscapes together. As a result, the maps look like... well, like a landfill. Perhaps the secret of the standard maps in Heroes III lies in the fact that no one created such a mess when designing them? Earth 1000, by the way, is the most successful in this regard; it more or less adheres to certain principles. For example, there is almost none of
this (Picasso would probably have died of envy looking at such maps :D).
I downloaded the "Nine in One" map from Old Mage. It's not bad, I agree, but...
It feels a bit cramped, don't you think? I used to make maps like that myself, leaving only 1-2 squares for passage, but here, considering the size of the map... Hmm... He's a patient guy, that's for sure.
Also, where can I download all the maps from The Armageddon's Blade? In The Death and Decay, there are only maps from The Era of Arathia, but for some reason, there are no maps from The Armageddon's Blade.