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Heroes-4 "Deep forest" off-line Tournaments!

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ZveroBoy;60513
Hello everyone!
I certainly won't use Fairies instead of Vampires; I want to use both whenever possible, but the Fairy development path seems more appealing to me:smile01:
Okay, let me explain why the Fairy path is the most appealing, but we need to complete the first day first. If I'm not mistaken, you can defeat the Skeletons and Squires with just ONE Fairy. And then comes a difficult and tedious battle with four Fairies against the Nomads – without a hiding spot! Relying on morale! Map selection is key. I don't want to make this battle too difficult. I suggest you try it. If you succeed, on the second day, you'll have access not only to a clearing but also to a treasure chest with money and other small things. Plus, you can defeat the Leprechauns with Fairies, possibly together with a Mage hero, for experience. And there's some money lying around there too. Meanwhile, the Death hero is heading towards the Orc ruins. In your version, I think the crystals will slow down the construction of Vampires.

Battlefield:
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.........N..............!
.........................!
....................PP!
...................P.F!
..................P.....!
.................P......!
................P.......!
...............P........!
..........................!
..........................!
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P - Obstacle
F - 4 Fairies
N - 42 Nomads

You understand the essence of the battle :) But you have to play it fairly and tell everyone how much time you actually spent selecting the battlefield and defeating the 42 Nomads with four Fairies.

I remember one duel :) where I had to defeat approximately 27 Nomads with three Fairies from a confined hiding spot :) I spent 3-4 days on it, of course not around the clock, but all my free time :)

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At the end of the first day, I had 4 crystals, 3 sulfur, 8 ore, and no gold.
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At the end of the second day, I had 869 gold, 18 wood, 2 crystals, and 2 sulfur, so the economy seems to be doing well.
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You'll spend the money on Skeletons, and the minerals will decrease. So, it's unclear where the economy is going. Just like in our country :)
ZveroBoy;60513

Now about the Vampires, I'll have them in the middle of the third day, but they won't be real Vampires yet; they'll be slightly stronger because I'll make them from Skeletons, giving them Vampire Strike and Aura of Fear. I'll use them to defeat the Medusas; Medusas don't like to shoot at Skeletons because they have high resistance to ranged attacks...

You can defeat Medusas with the Death hero, having only magic of levels 1-2, armor, and preferably taking an altar to increase defense or taking defense instead of Death magic on the clearing. But it's still better to take Death magic and get defense at the altar. Hero + 54 Skeletons + 5 Imps (one at a time). You'll need about 50-60 mana for this many Skeletons. If there are more Skeletons, you'll need less magic. At the beginning of the first day, my hero personally gained 100 mana on the Leprechauns – I had to spend the Imps. On the first day, the hero managed to take armor as his last action and escape :) On the second turn, I defeated the Fairies, took the sawmill, took the clearing, built Cerberuses, and the Cerberus defeated the Skeletons. The hero heads towards the Orc ruins without returning to the Castle, but he doesn't even reach the first graveyard. The plan is to defeat the Orcs in such a way as to lure out their arrows and poison them. The hero should die, but at least one Imp should survive. Take the graveyard to the Castle for magic and mana. But this will be on the fourth day, and the hero will still have some actions left when the graveyard is revived in the Castle.