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Heroes 6 - Discussion

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#7954
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Gerther is right that "Magic of Fire" boosts the attack of Lilims. BUT, in addition, if you have magical units, their attack directly depends on the STRENGTH OF MAGIC! and only on it. For example, Necropolis has three magical units: Lich, Ghost, and Spider. With a magic strength of 104, they dealt almost 20k damage!
Garnet, you are wrong. "Magic of Fire" is not just a fire arrow! It's "Fury," which greatly increases physical damage! And what about BERSERK!
"Magic of Air" is Lightning and Chain Lightning. I won approximately 80% of the battles in the first month at the highest levels with these two spells. And for archers, "Rain of Arrows" +60% damage and no penalty. With the hero's passive skill +10% damage and +3% for each subsequent shot and +25% to range, archers decide the outcome of the battle.