Remove Diplomacy and Wisdom, and instead put Ballistics and Tactics. Although, if Tactics aren't really needed, keep Wisdom...
1. Attack (I'll show you what I'm capable of!)
2. Defense (You won't kill me now!)
3. Pathfinding (Forward, into battle!)
4. Logistics (Forward, into battle!)
5. Leadership or Luck (Hehehe)
6. Resistance (I'm not a mage, and we don't like magic)
7. Ballistics (I usually choose this, because I need to destroy towers and open gates)
8. Tactics/Wisdom/Diplomacy (We're not mages!... So let's put the army in battle formation or recruit some creatures!)