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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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#1248
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Sevensan
I would like to suggest the following:
1. A complete list of changes from 2.98 to 3.1 (There are many of them, and I personally can't manage to find them all)
2. Discuss the changes
3. Then we can think about switching to the new version.
I support this.

To baratorch:
I carefully reviewed all the changes, and the following questions and suggestions remain:


1.
The middle mouse button (F5 key) opens a quick menu with the following options: market, thieves' guild, quick battle, dimension door borders, view your turn.
Why was it necessary to add the market and thieves' guild to the quick menu if they are already assigned to the hotkeys "V" and "G"?

2.
[Alt]+click on a hero/castle in the adventure window moves them to the very top of the list.
and
The [Space] key not only switches the visiting hero with the garrison hero but also moves one hero up or down.

Wouldn't it be better to send the garrison hero to the visiting slot? (Because usually, in the mid and late stages of the game, heroes move between castles, passing armies along the chain, and when they leave, they will replace the hero they are used to at the top, and the sequence of heroes in the window will constantly change).
In this way, the entire list of heroes will be more or less constant, and you won't have to press Alt+click so often to see a familiar hero at the top.

3. ImprovedGameplay:
Please make it possible to play with this option and all its current fixes, except for adding the ability to replay a quick save if replaying is provided by the ImprovedGameplay option.

4. TournamentExtensions:
Before the start of the game, when the host selects the corresponding in-game option (more options... -> Protected saves), all players enter their passwords, after which
loading a saved game (starting a generated map) will only be possible online with each other, from their respective colors, until the players exchange passwords.
After exchanging passwords, the protection can be removed from the generated map so that the map can be opened in the editor.
Please make it so that when a random password is generated, it is saved in a specific folder with a name that includes the nicknames of the connected players, the date, and the template or without it. It can be added to the launcher with the ability to change the password name.
This is necessary because when switching to HD, most people will accumulate unfinished games, and excuses like "I lost the password, and the game was almost won" will begin. So, I would like to avoid this.
When visiting/picking up a number of objects on the map, the standard message window is not displayed, but the information is displayed in the information panel of the adventure window (as when picking up resources).
Has the sound accompaniment of all objects/events that have undergone the innovation remained?
The battle can be quickly ended by pressing [F]
- the battle will end as if we had pressed the 'autobattle' button without magic, but instantly, without animation.
I will refer to point 3 about ImprovedGameplay. Please make it possible not to use this one function but to use the rest of the functionality of TournamentExtensions

To Sevensan:
Everything else seems to work fine with 2.98.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...