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It seems that the second campaign in this version is glitched – not only do you start with 10 archers instead of an army (though I managed to survive, it did confuse me at first – 10 archers against two dozen unicorns – screenshot attached). In general, this can be overcome, but there is no task to find the Tear of Ashi in the quests; the elven outposts send you to almost the same location, and the green garrison is open. As a result, the orange faction can be defeated in a couple of weeks – but there’s little point, as you capture the city, the elf hires the orange mage you defeated in his own city (who, by the way, already has the Tear of Ashi), and then they lock themselves on an island in the north, you calmly destroy everyone else, and THAT’S IT! After that, the map becomes as boring as a kindergarten after dinner (screenshot attached).