You're doing a great job, keep it up. Personally, I fully share the desire to excise all developer bugs that they lacked the time and will to fix, and I would love to play such a "polished" SoD. After all, the classic version is always at hand, but there isn't a "polished" one. I have a couple of suggestions of a cosmetic nature. Regarding the messages about recruiting creatures in external dwellings — perhaps it's worth moving these messages into the SkipMapMsgs option as well, since messages feel more "native." Although, of course, it's a matter of habit. By the way, for some reason this option doesn't apply to the stables; the stables don't seem to be anything special. The second suggestion concerns the button to recruit all creatures — it would be nice to add the ability to select desired creatures via click in the dropdown window, but with all of them selected by default, as they are now. Otherwise, personally, I really like the mod; thank you for such work.
You're doing a great job, keep it up. Personally, I fully share the desire to excise all developer bugs that they lacked the time and will to fix, and I would love to play such a "polished" SoD. After all, the classic version is always at hand, but there isn't a "polished" one. I have a couple of suggestions of a cosmetic nature. Regarding the messages about recruiting creatures in external dwellings — perhaps it's worth moving these messages into the SkipMapMsgs option as well, since messages feel more "native." Although, of course, it's a matter of habit. By the way, for some reason this option doesn't apply to the stables; the stables don't seem to be anything special. The second suggestion concerns the button to recruit all creatures — it would be nice to add the ability to select desired creatures via click in the dropdown window, but with all of them selected by default, as they are now. Otherwise, personally, I really like the mod; thank you for such work.