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Player rating for tournaments across all installments of Heroes.

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#160
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AmberSoler;60486
Yes! I’ve got an idea! :) The bonus should depend on the player's rating relative to the average rating of the tournament. This way, Vasya will find something of interest in any tournament – even if it’s just a little, he’ll get something from each… and the dinosaur won’t be able to get something for free… If you want to get a good reward, go fight not with Vasya, but with MEGA-dinosaurs, where your dinosaur rating will be below average!..

How do you like this approach? :) It’s easy to calculate and provides an individual approach for each player. The more challenging the competition, the harder it will be for you to play, but the reward will also be good… And if you come to a “kindergarten” to boost your rating, you’ll help the kids, of course, but you won’t get anything for free… :)
The idea is correct and logical. If the formulas reflect this as intended, then it’s good.
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The more challenging the competition, the harder it will be for you to play, but the reward will also be good.
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What does it mean to play harder? I understand it this way. If you win, you get a good reward, and if you lose, you have a significant drop. This is what makes it harder to play. But if you win and get a reward, and if you lose, you don’t lose much, then what’s the difficulty?

Added 2 minutes later
Sage;60488
Then he will simply rise unrealistically :D.
I mean that his brother, Petya Pupkin, might not get such a reward in a weak tournament. But, as I understand it, Vasya will be boosted by a coefficient, but not Petya