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Yes, 2.98 allows you to see MP when playing against SoD, where these very MP cannot be seen. This is unfair (much more unfair than having quick standard actions). But if everyone agrees with this unfairness, please, bring back the display of movement points with any opponent).
...this is a complete disaster... IT'S ALREADY DONE IN 3.0! (I want to swear)
HAVING A GAME BETWEEN ANY VERSIONS AND SETTINGS UNDER ONE SET OF RULES IS THE MAIN CONCEPT OF 3.0 FROM THE VERY BEGINNING!!!!!!!!!...
And this is objectively true.
Even many strong players do not understand the settings of 2.98, because they don't like/don't want/can't delve into these settings. Almost everyone needs to be "shown the way" and told what and how. They need it to be "plug and play." There is no need to scold the user-player, but not the advanced user. And they don't even know what's happening in 3.0. And this is only about the main settings.
And here the author is bursting with enthusiasm and releases versions almost every day. No one has time to digest/analyze the information. And, in addition, it needs further adaptation. So, a quick fix was made... well, and who even remembers about the concept?
...The stupid check in 2.98 using [F2] to detect enabled bugs was made only because it was impossible at that time to implement automatic settings synchronization, which is now available in 3.0...
...WHY THE HELL am I even posting a description of 3.0 and changes relative to 2.98 here if no one reads it???????????????????? (I won't do this anymore)...
... And according to this concept, RC5 with a one-sided, replayable quick battle without magic was a mistake, which was urgently fixed in RC6....
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I wanted to write about the changes...
P.S. the description of the mod has been updated and is available on the website, relevant to the latest RC6, in case someone still wants to read it.