Auto-translated
Thanks to the efforts of the reverse engineer and programmer Sav, the quick battle bug has been fixed.
Now it is identical to auto-battle.
Examples of the quick battle fix in action:
- Now, creatures attacking in a circle cannot bite flying units at a distance without consequences (hydra in a hive).
- Now, flying units that cannot reach archers in the first turn suffer much greater losses in battle against them.
I also implemented another feature: during manual combat, you can press a hotkey, and the battle will end quickly (as if we pressed auto-battle without magic, but you don't have to wait and watch the battle) - this can be useful when playing against an opponent without AI.
However, I will leave the replayability of the quick battle possible only against AI.