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#7
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Kird, I'm playing as Red for the Conflux. At the start, I chose the difficulty level as you specified – expert (160%), all castles and heroes are random, and everyone gets monetary bonuses.
And still, the Cartographer is an important objective, and it’s better to strengthen its defenses! I reached it when I had only explored my own lands and part of the adjacent areas, so it helped me a lot! Yes, I already have expert land and air scouting, but it’s still much better!
The problem of powerful artifacts is solved, in my opinion, by setting appropriate defenses, say, at the warrior tombs (I am convinced that their lack of protection in the game, as well as that of dungeons, is a major oversight). It’s not worth banning powerful artifacts – it’s better to ensure that each opponent’s territory has approximately the same number of them as the others.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)

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